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MemoryUnchained New Member United StatesPosts: 442
Reply | 14 Jul 2008, 08:37:59   Proposed Scoring Change, to 'g/2' .. There seems to be considerable discontent, among 'g/2' players, who lose on short time-differentials, against their minimally faster playing opponents, in otherwise drawn positions; where games fairly often end up, with one player running out his opponents clock, with usually meaningless, {though sometimes, otherwise Losing!}, moves. .. To reduce the impact of this time 'trick,' {in boxing, it's called, "rope-a-doping"}, vis-a-vis their opponent; I propose scoring All 'g/2' games, as automatic "draws"; whenever either player has 11 seconds or less, remaining on their clock. .. I chose 11 'secs' as the cutoff point, since it represents just under 10% of each player's 'think' time. {comments, are welcome!}.. |
EELDROP Elite Member United StatesPosts: 26
Reply | 14 Jul 2008, 10:15:31 In reply to MemoryUnchained Re: Proposed Scoring Change, to 'g/2' How about adding a "fischer" type clock that gives additional seconds ......
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MemoryUnchained New Member United StatesPosts: 442
Reply | 14 Jul 2008, 18:36:03   Re: Proposed Scoring Change, to 'g/2' Correction, to a 'typo' error-in-reasoning, when I wrote: I propose scoring All 'g/2' games, as automatic "draws"; whenever either player has 11 seconds or less, remaining on their clock. .. I'm not sure, how the "either player .........," got past me; but, on closer inspection; it would be patently unfair to the player that has More than 11 'secs' remaining on their clock{!} .. Plus, I'm not sure why, no one else had yet 'caught' and posted this, represents{!?} ..Oh, well. |
AdminBrian Administrator Posts: 408
Reply | 15 Jul 2008, 00:06:42 In reply to MemoryUnchained Re: Proposed Scoring Change, to 'g/2' Yes, the original suggestion is not possible. I think you are referring to a situation where a player with insufficient mating material wins by forfeit. By rule the game should be scored as a draw. Any problems with this on the new Caissa will be fixed soon.
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AdminBrian Administrator Posts: 408
Reply | 15 Jul 2008, 00:07:37 In reply to EELDROP Re: Proposed Scoring Change, to 'g/2' EELDROP said: How about adding a "fischer" type clock that gives additional seconds ...... You can already do this by using the Live Game Challenge to configure a Custom Time Control using increments. |
DOORMAN Founding Member United StatesPosts: 248
Reply | 15 Jul 2008, 02:29:47 In reply to AdminBrian Re: Proposed Scoring Change, to 'g/2' I think anybody who plays a 2 min game,without altering the time controls,Gets what they deserve,or takes. A 2min game is just that,2mins. Ive heard this argument before.If you can't win in 2 min,then you lose .Thats why i like to play it. D |
SnoopDog176 New Member Occupied Palestinian TerritoryPosts: 433
Reply | 3 Aug 2008, 21:19:01 In reply to DOORMAN Re: Proposed Scoring Change, to 'g/2' yeah, I agree. remember, the player that is ahead by time, may have had more material on the board had he taken his time. time=material |
ElRey Founding Member United StatesPosts: 42
Reply | 6 Aug 2008, 15:32:02 In reply to DOORMAN Re: Proposed Scoring Change, to 'g/2' i agree, no need to tinker with a perfectly good game, if you want something different create a custom game.
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