Sicilian Defense

Sicilian Defense
Moves 1.e4 c5
ECO B20-B99
Origin Giulio Polerio, 1594
Named after Sicily
Parent King's Pawn Game

1. e4 c5

The Sicilian Defense is a chess opening that begins with the moves: 1. e4 c5. The Sicilian is the most popular and best-scoring response to White's first move 1.e4. "Indeed, most statistical surveys suggest that 1.d4 is the most successful first move for White, but only because 1...c5 scores so highly against 1.e4." New in Chess stated in its 2000 Yearbook that of the games in its database, White scored 56.1% in 296,200 games beginning 1.d4, but a full two percent lower (54.1%) in 349,855 games beginning 1.e4. "The main culprit responsible for this state of affairs" was the Sicilian, which held White to a paltry 52.3% score in 145,996 games. One sixth (17%) of all games between grandmasters, and one quarter (25%) of the games in the Chess Informant database, begin with the Sicilian.

Grandmaster John Nunn notes that the reason for the Sicilian Defense's popularity "is its combative nature; in many lines Black is playing not just for equality, but for the advantage. The drawback is that White often obtains an early initiative, so Black has to take care not to fall victim to a quick attack." The earliest recorded notes on the Sicilian Defense date back to the late 16th century by the Italian chess players Giulio Polerio and Gioachino Greco.

By advancing the c-pawn two squares, Black asserts control over the d4-square and begins the fight for the center of the board. The move resembles 1...e5, the next most common response to 1.e4, in that respect. Unlike 1...e5, however, 1...c5 breaks the symmetry of the position, which strongly influences both players' future actions. White, having pushed a kingside pawn, tends to hold the initiative on that side of the board. Moreover, 1...c5 does little for Black's development, unlike moves such as 1...e5, 1...g6, or 1...Nc6, which either develop a minor piece or prepare to do so. In many variations of the Sicilian Black makes a number of further pawn moves in the opening (for example, ...d6, ...e6, ...a6, and ...b5). Consequently, White often obtains a substantial lead in development and dangerous attacking chances.

Meanwhile, Black's advance of a queenside pawn has given him a spatial advantage there and provides a basis for future operations on that flank. Often, Black's pawn on c5 is traded for White's pawn on d4 in the early stages of the game, granting Black a central pawn majority. The pawn trade also opens the c-file for Black, who can place a rook or queen on that file to aid his queenside counterplay.


Open Sicilian: 2.Nf3 and 3.d4

Over 75% of games beginning with 1.e4 c5 continue with 2.Nf3, when there are three main options for Black: 2...d6, 2...Nc6, and 2...e6. Lines where White then plays 3.d4 are collectively known as the Open Sicilian, and result in extremely complex positions. White has a lead in development and extra kingside space, which White can use to begin a kingside attack. This is counterbalanced by Black's central pawn majority, created by the trade of White's d-pawn for Black's c-pawn, and the open c-file, which Black uses to generate queenside counterplay.

2...d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3

Black's most common move after 2.Nf3 is 2...d6. This prepares ...Nf6 to attack the e-pawn without letting White push it to e5. The game usually continues 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3. Black can then choose between four major variations: in order of decreasing popularity, these are the Najdorf (5...a6), Classical (5...Nc6), Scheveningen (5...e6) and Dragon (5...g6). The Kupreichik Variation (5...Bd7) is rarely played. It can transpose to one of the more common variations, such as the Classical or Dragon, but there are also a number of independent lines. There are a few ways for either side to deviate from the moves given above. After 3...cxd4, White occasionally plays 4.Qxd4, the Chekhover Variation, intending to meet 4...Nc6 with 5.Bb5 Bd7 6.Bxc6, when White hopes that his lead in development compensates for Black's bishop pair. Black can avoid this line by playing 3...Nf6, when 4.Nc3 cxd4 5.Nxd4 returns to main lines. However, White has the option of 4.dxc5!?, when Black can play either 4...Nxe4 or 4...Qa5+. Another unusual sideline is 3...cxd4 4.Nxd4 Nf6 5.f3!?, the Prins Variation, which tries to maintain the option of c4 with a Maroczy Bind formation.

Najdorf Variation: 5...a6

Najdorf Variation
1.e4 c5 2.Nf3 d6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 a6
Click board to see moves

The Najdorf Variation is Black's most popular system in the Sicilian Defense. Najdorf's intention with 5...a6 was to prepare ...e5 on the next move to gain space in the center; the immediate 5...e5?! is met by 6.Bb5+!, when Black must either play 6...Bd7 or 6...Nbd7. The former allows White to exchange off Black's light-squared bishop, after which the d5-square becomes very weak; but the latter allows 7.Nf5, when Black can only save the d-pawn by playing the awkward 7...a6 8.Bxd7+ Qxd7. In both cases, White's game is preferable.

Thus, by playing 5...a6, Black deprives White of the check on b5, so that ...e5 might be possible next move. In general, 5...a6 also prevents White's knights from using the b5-square, and helps Black create queenside play by preparing the ...b5 pawn push. This plan of 5...a6 followed by ...e5 represents Black's traditional approach in the Najdorf Variation. Later, Garry Kasparov also adopted the 5...a6 move order, but with the idea of playing ...e6 rather than ...e5. Kasparov's point is that the immediate 5...e6 (the Scheveningen Variation, discussed below) allows 6.g4, which is White's most dangerous line against the Scheveningen. By playing 5...a6 first, Black temporarily prevents White's g4 thrust and waits to see what White plays instead. Often, play will eventually transpose to the Scheveningen Variation.

Currently, White's most popular weapon against the Najdorf is 6.Be3. This is called the English Attack, because it was popularized by English grandmasters Murray Chandler, John Nunn and Nigel Short in the 1980s. White's idea is to play f3, Qd2, g4 and 0-0-0 in some order. Black can respond with 6...e6, 6...e5 or 6...Ng4; to prevent ...Ng4, White sometimes starts with 6.f3 instead. A related attacking idea for White is 6.Be3 e6 7.g4, known as the Hungarian Attack or Perenyi Attack.

Formerly, 6.Bg5 e6 7.f4 was the main line of the Najdorf, when White threatens to attack the pinned knight with 8.e5. Black can simply break the pin with 7...Be7, when White usually plays 8.Qf3 and 9.0-0-0. Some of Black's alternatives are 7...Qb6, the Poisoned Pawn Variation popularized by Fischer, and 7...b5, the Polugaevsky Variation, which has the tactical point 8.e5 dxe5 9.fxe5 Qc7! 10.exf6 Qe5+ winning the bishop in return for the knight.

White has other choices on the sixth move. 6.Be2 prepares to castle kingside and is a quieter alternative compared to 6.Be3 and 6.Bg5. Efim Geller was an early proponent of this move, after which Black can stay in "pure" Najdorf territory with 6...e5 or transpose to the Scheveningen with 6...e6. Other possibilities for White include 6.f4, 6.Bc4 (the Fischer Attack), 6.g3, and 6.h3, (the Adams Attack, named after Weaver Adams), which was used several times by Bobby Fischer.

Classical Variation: 5...Nc6

Classical Variation
1.e4 c5 2.Nf3 d6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 Nc6

The Classical Variation can arise from two different move orders: 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 Nc6, and 1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 d6. Black simply brings his knight out to its most natural square, and defers deciding how to develop his king's bishop.

White's most common reply is 6.Bg5, the Richter-Rauzer Attack. The move 6.Bg5 was Kurt Richter's invention, threatening to double Black's pawns after Bxf6. After Black plays 6...e6, Vsevolod Rauzer introduced the modern plan of Qd2 and 0-0-0. White's pressure on the d6-pawn often compels Black to respond to Bxf6 with ...gxf6, rather than recapturing with a piece (e.g. the queen on d8) that also has to defend the d-pawn. This weakens his kingside pawn structure, but in return, Black enjoys a useful majority of pawns in the center.

Another popular variation is 6.Bc4, which brings the bishop to an aggressive square. Black usually plays 6...e6 to limit the range of White's bishop, but White can eventually put pressure on the e6-pawn by pushing his f-pawn to f5. After the moves 7.Be3 Be7, White can either castle kingside (the Sozin Attack, named after Russian master Veniamin Sozin, who tried it in the 1930s), or queenside with 8.Qe2 and 9.0-0-0 (the Velimirovic Attack). Instead of 6...e6, Black can also try Benko's move 6...Qb6. 6.Be2 allows Black to choose among 6...e5, the dynamic Boleslavsky Variation; 6...e6, transposing to the Scheveningen Variation; and 6...g6, transposing to the Classical Variation of the Dragon.

Scheveningen Variation: 5...e6

Scheveningen Variation
1.e4 c5 2.Nf3 d6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 e6

In the Scheveningen Variation, Black contents himself with a "small center" (pawns on d6 and e6, rather than e5) and prepares to castle kingside. In view of this, Paul Keres introduced 6.g4, the Keres Attack, in 1943. White intends to drive away the black knight with g5. If Black prevents this with 6...h6, which is the most common answer, White has gained kingside space and discouraged Black from castling in that area, and may later play Bg2. If the complications after 6.g4 are not to White's taste, a major alternative is 6.Be2, a typical line being 6...a6 (this position can be reached from the Najdorf via 5...a6 6.Be2 e6) 7.0-0 Be7 8.f4 0-0. 6.Be3 and 6.f4 are also common.

While theory indicates that Black can hold the balance in the Keres Attack, players today often prefer to avoid it by playing 5...a6 first, an idea popularized by Kasparov. However, if White is determined to play the g4 thrust, he may prepare it by responding to 5...a6 with 6.h3 (as Fischer sometimes played) or 6.Rg1.

Dragon Variation: 5...g6

Dragon Variation
1.e4 c5 2.Nf3 d6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 g6

In the Dragon Variation, Black fianchettoes a Bishop on the h8-a1 diagonal. It was named by Fyodor Dus-Chotimirsky in 1901, who noticed a resemblance between Black's kingside pawn structure (pawns on d6, e7, f7, g6 and h7) and the stars of the Draco constellation. White's most dangerous try against the Dragon is the Yugoslav Attack, characterized by 6.Be3 Bg7 7.f3 0-0 8.Qd2 Nc6, when both 9.0-0-0 and 9.Bc4 are played. This variation leads to extremely sharp play and is ferociously complicated, since the players castle on opposite wings and the game becomes a race between White's kingside attack and Black's queenside counterattack. White's main alternative to the Yugoslav Attack is 6.Be2, the Classical Variation.

2...Nc6 3.d4 cxd4 4.Nxd4

2...Nc6 is a natural developing move, and also prepares ...Nf6 (like 2...d6, Black stops White from replying e5). After 3.d4 cxd4 4.Nxd4, Black's most common move is 4...Nf6, when White usually replies 5.Nc3. At this point, Black can play 5...d6, transposing to the Classical Variation; 5...e5, the Sveshnikov Variation; or 5...e6, transposing to the Four Knights Variation. Apart from 4...Nf6, Black's most important moves are 4...e6 (transposing to the Taimanov Variation), 4...g6 (the Accelerated Dragon) and 4...e5 (the Kalashnikov Variation). Rarer choices include 4...Qc7, which may later transpose to the Taimanov Variation), and 4...Qb6, the Grivas Variation.

Sveshnikov Variation: 4...Nf6 5.Nc3 e5

Sveshnikov Variation
1.e4 c5 2.Nf3 Nc6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 e5
Click board to see moves

The Sveshnikov Variation was pioneered by Evgeny Sveshnikov and Gennadi Timoshchenko in the 1970s. Before their efforts, the variation was called the Lasker-Pelikan Variation. Emanuel Lasker played it once in his world championship match against Carl Schlechter, and Jorge Pelikan played it a few times in the 1950s, but Sveshnikov's treatment of the variation was the key to its revitalization. The modern main line after 5...e5 runs as follows:

6.Ndb5: This threatens Nd6+. 6.Nf5 allows 6...d5! 7.exd5 Bxf5 8.dxc6 bxc6 9.Qf3 Qd7, and other knight moves allow Black to play ...Bb4, when Black's pressure on e4 gives him equality.

6...d6: Black does not allow 7.Nd6+ Bxd6 8.Qxd6, when White's pair of bishops give him the advantage.

7.Bg5: White gets ready to eliminate the knight on f6, further weakening Black's control over the d5-square. A less common alternative is 7.Nd5 Nxd5 8.exd5 Nb8.

7...a6: Black forces White's knight back to a3.

8.Na3: The immediate 8.Bxf6 forces 8...gxf6, when after 9.Na3, Black can transpose into the main line with 9...b5 or deviate with 9...f5!?

Chelyabinsk Variation
1.e4 c5 2.Nf3 Nc6 3.d4cxd4
4.Nxd4 Nf6 5.Nc3 e5 6.Ndb5 d6
7.Bg5 a6 8.Na3 b5
Click board to see moves

8...b5!: This was Sveshnikov's innovation, controlling c4 and threatening ...b4 forking White's knights. Previously, Black played 8...Be6 (the Bird Variation), which allowed the a3-knight to return to life with 9.Nc4. The entire variation up to 8...b5 is referred to as the Chelyabinsk Variation. It can also be reached from the alternate move order 1.e4 c5 2.Nf3 e6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 Nc6 6.Ndb5 d6 7.Bf4 e5 8.Bg5 a6 9.Na3 b5, which is one move longer. (That alternative move order gives White other alternatives, including 6.Nxc6 bxc6 7.e5 Nd5 8.Ne4, intending c4, and the gambit 6.Be2 Bb4 7.0-0!?, allowing Bxc3 8.bxc3 Nxe4.) The move numbers in the following discussion are based on the move order given in bold.

The Sveshnikov Variation has become very popular in master level chess. Black's ...e5 push seems anti-positional: it has made the d6-pawn backward and the d5-square weak. However, in return, Black gets a foothold in the center and gains time on White's knight, which has been driven to the edge of the board on a3. Top players who have used this variation include Vladimir Kramnik, Veselin Topalov, Teimour Radjabov, Boris Gelfand, Michael Adams and Alexander Khalifman, among many others.

In the diagrammed position after 8...b5, White usually parries the threat of ...b4 by playing 9.Bxf6 or 9.Nd5. After 9.Bxf6, 9...Qxf6?! 10.Nd5 Qd8 fails to 11.c4 b4 (11...bxc4 12.Nxc4 is good for White, who threatens 13.Qa4) 12.Qa4 Bd7 13.Nb5! axb5 14.Qxa8 Qxa8 15.Nc7+ Kd8 16.Nxa8 and the knight escapes via b6. Thus 9...gxf6 is forced, when White continues 10.Nd5. White's powerful knight on d5 and Black's shattered kingside pawn structure are compensated by Black's bishop pair and White's offside knight on a3. Also, Black has the plan of playing 10...f5, followed by ...fxe4 and ...f5 with the second f-pawn, which would give him good control of the center. An alternative plan is to play 10...Bg7 followed by ...Ne7 to immediately trade off White's powerful knight; this line is known as the Novosibirsk Variation.

Instead of 9.Bxf6, White can also play 9.Nd5, which usually leads to quieter play. White decides not to double Black's f-pawns, and the game usually continues 9...Be7 10.Bxf6 Bxf6 11.c3, when White has maintained his knight on d5 by trading off Black's knight on f6, and prepares to bring the knight on a3 back into play with the manoeuvre Na3-c2-e3. Another line is 10.Nxe7 Nxe7! (fighting for control of d5, and not fearing the doubled pawns) 11.Bxf6 gxf6. A quick draw is possible after 9.Nd5 Qa5+!? 10.Bd2 (in order to prevent 10...Nxe4) 10...Qd8 11.Bg5 Qa5+ etc. In order to avoid this, white can play 11.Nxf6+ or 11.c4.

Accelerated Dragon: 4...g6

Accelerated Dragon
1.e4 c5 2.Nf3 Nc6 3.d4
cxd4 4.Nxd4 g6

Like the standard Dragon Variation, Black develops his bishop to g7 in the Accelerated Dragon. The difference is that Black avoids playing ...d7-d6, so that he can later play ...d7-d5 in one move if possible. For example, if White tries to play in the style of the Yugoslav Attack with 5.Nc3 Bg7 6.Be3 Nf6 7.f3 0-0 8.Qd2, 8...d5! equalizes immediately. When White does play 5.Nc3, it is usually with the idea of continuing 5...Bg7 6.Be3 Nf6 7.Bc4 0-0 8.Bb3 (forestalling any tricks involving ...Nxe4 and ...d5), followed by kingside castling.

The critical test of Black's move order is 5.c4, the Maroczy Bind. White hopes to cramp Black's position by impeding the ...d7-d5 and ...b7-b5 pawn thrusts. Generally, this line is less tactical than many of the other Sicilian variations, and play involves much strategic manoeuvring on both sides. After 5.c4, the main line runs 5...Bg7 6.Be3 Nf6 7.Nc3 and now 7...0-0 or 7...Ng4 is most frequently played.

Kalashnikov Variation: 4...e5

Kalashnikov Variation
1.e4 c5 2.Nf3 Nc6 3.d4
cxd4 4.Nxd4 e5

The Kalashnikov Variation is a close relative of the Sveshnikov Variation, and is sometimes known as the Neo-Sveshnikov. The move 4...e5 has had a long history; Louis-Charles Mahe de La Bourdonnais used it in his matches against Alexander McDonnell in 1834, and it was also popular for a short time in the 1940s. These earlier games focused on the Lowenthal Variation with 4...e5 5.Nb5 a6 6.Nd6+ Bxd6 7.Qxd6 Qf6, where Black gives up the two bishops to achieve a lead in development. However, the move fell out of use once it was determined that White kept the advantage in these lines.

Only in the late 1980s did Black players revive 4...e5 with the intention of meeting 5.Nb5 with 5...d6: this is the Kalashnikov Variation proper. The ideas in this line are similar to those in the Sveshnikov - Black accepts a backward pawn on d6 and weakens the d5-square but gains time by chasing the knight. The difference between the two variations is that Black has not developed his knight to f6 and White has not brought his knight out to c3, so both players have extra options. Black may forego ...Nf6 in favor of ...Ne7, e.g. after 6.N1c3 a6 7.Na3 b5 8.Nd5 Nge7, which avoids White's plan of Bg5 and Bxf6 to inflict doubled f-pawns on Black. Or, Black can delay bringing out the knight in favor of playing ...Be7-g5 or a quick ...f5. On the other hand, White has the option of 6.c4, which solidifies his grip on d5 and clamps down on ...b5, but leaves the d4-square slightly weak.

2...e6 3.d4 cxd4 4.Nxd4

Black's move 2...e6 gives priority to developing the dark-squared bishop. After 3.d4 cxd4 4.Nxd4, Black has three main moves: 4...Nc6 (the Taimanov Variation), 4...a6 (the Kan Variation) and 4...Nf6. After 4...Nf6 5.Nc3, Black can transpose to the Scheveningen Variation with 5...d6, or play 5...Nc6, the Four Knights Variation. Also note that after 4...Nf6 White cannot play 5. e5? because of 5...Qa5+ followed by Qxe5.

Taimanov Variation: 4...Nc6

Taimanov Variation
1.e4 c5 2.Nf3 e6 3.d4 cxd4
4.Nxd4 Nc6
Click board to see moves

Named after Mark Taimanov, the Taimanov Variation can be reached through 1.e4 c5 2.Nf3 e6 3.d4 cxd4 4.Nxd4 Nc6 or 1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 e6. Black develops the knight to a natural square and keeps his options open regarding the placement of his other pieces. One of the ideas of this system is to develop the king's bishop to b4 or c5. White can prevent this by 5.Nb5 d6, when 6.c4 leads to a version of the Maroczy Bind. The resulting position after 6.c4 Nf6 7.N1c3 a6 8.Na3 b6 is a kind of Hedgehog.

The Kasparov Gambit 8...d5 was played twice in the World Chess Championship 1985, but is today regarded as dubious.

Instead of 5.Nb5, 5.Nc3 is more common, when 5...d6 normally leads to the Scheveningen Variation and 5...Nf6 is the Four Knights Variation (see below). Independent moves for Black are 5...Qc7 and 5...a6, which usually transpose into each other. Taimanov's idea was to play 5...a6 (preventing Nb5) followed by ...Nge7 and ...Nxd4. In this "Pure" Taimanov, black has watch out for not playing Qc7, e.g. 1.e4 c5 2. Nf3 e6 3. d4 cxd4 4.Nxd4 Nc6 5.Nc3 Qc7 6.Be3 a6 7.Be2 Nge7?? 8.Ndb5! axb5 9.Nxb5 Qb8 10. Nd6+ Kd8 11.Nxf7+ +-. Then when White recaptures with the queen, Black can attack it with ...Nc6, gaining time. A more popular setup involves ...Qc7, ...a6 and ...Nf6: this is often called the Paulsen Line.

Kan Variation: 4...a6

Kan Variation
1.e4 c5 2.Nf3 e6 3.d4
cxd4 4.Nxd4 a6

The Kan Variation is named after Ilya Kan. By playing 4...a6, Black prevents Nb5 and prepares an eventual ...b5 advance.

White's most popular reply is 5.Nc3 when Black's development of the kingside knight often takes focus as playing Nf6 can be met with e5 which both creates a Black weakness on the d6 square and causes the Black knight a disadvantageous move. So Black normally plays a move to control the e5 square preventing the advancing pawn. The main Kan move is 5...Qc7 although 5...Nc6 transposing into a Taimanov or 5....d6 transposing into a Scheveningen can occur. An alternative idea is to play the immediate 5...b5 and create pressure from the queenside with the idea of playing b4 attacking the c3 knight or Bb7 building pressure along the long white squared diagonal.

An alternative fifth move for white is to play 5.Bd3 when after 5...Bc5 6.Nb3 and now Black can either retreat to Be7 where 7.Qg4 makes Black's kingside problematic or 6...Ba7, 5.c4 is also possible, with a Maroczy bind setup.

Four Knights Variation: 4...Nf6 5.Nc3 Nc6

Four Knights Variation
1.e4 c5 2.Nf3 e6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 Nc6

The Four Knights Variation is mainly used as a way of getting into the main line Sveshnikov Variation, reached after 6.Ndb5 d6 7.Bf4 e5 8.Bg5 a6 9.Na3 b5. The point of this move order is to avoid lines such as the Rossolimo Variation (1.e4 c5 2.Nf3 Nc6 3.Bb5), or 1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 e5 6.Nd5 d6 7.Nd5, which are possible in the standard Sveshnikov move order. On the other hand, in the Four Knights move order, White acquires the extra option of 6.Nxc6 bxc6 7.e5 Nd5 8.Ne4, so White is not obliged to enter the Sveshnikov.

If Black is not aiming for the Sveshnikov, the main alternative is to play 6...Bb4 in reply to 6.Ndb5. Then 7.a3 Bxc3+ 8.Nxc3 d5 9.exd5 exd5 leads to a position where Black has given up the two bishops but has active pieces and the possibility of playing ...d5-d4.

The Gaw-Paw Variation: 4...Nf6 5.Nc3 Qb6

Gaw-Paw Variation
1.e4 c5 2.Nf3 e6 3.d4 cxd4
4.Nxd4 Nf6 5.Nc3 Qb6

This is a Swedish speciality of Rolf Martens, a chess player who has discovered many new chess openings. The opening was much discussed in Sweden in the 1980s and 1990s. The leading experts in the line have been: Rolf Martens, Mikael Johansson, Juan Bellon Lopez, Marcel Beulen, Ulla Natasha Persson, Lars Karlsson, Per Sorenfors, Johan Furhoff and Pia Cramling. The queen develops early to put d4 and b2 under pressure. White usually defends by playing 6. Nb3, but 6. e5 and 6. Be3 are more challenging for Black. The recommendations of the experts in this line against 6.Be3 have changed throughout the years. In 1987, Rolf Martens saw that 6...Bc5? was weak because of 7.Qd2. A recommendation of Rolf Martens has been 6.- Ng4!?. Bengt Svensson recommended 6...Qxb2!?. In 1997, Persson recommended Bb4!?. In 1999, Lars Karlsson recommended 6...a6!?.


2.Nf3 without 3.d4: White's third move alternatives

White can play 2.Nf3 without intending to follow up with 3.d4. The systems given below are usually classified along with White's second move alternatives as Anti-Sicilians.

2...d6 without 3.d4

Canal-Sokolsky Attack
1.e4 c5 2.Nf3 d6 3.Bb5+
Click board to see moves

After 1.e4 c5 2.Nf3 d6, White's most important alternative to 3.d4 is 3.Bb5+, known as the Moscow Variation or the Canal-Sokolsky Attack. Grandmasters sometimes choose this variation when they wish to avoid theory; for instance, it was played by Garry Kasparov in the online game Kasparov - The World. Experts in this line include GMs Sergei Rublevsky and Tomas Oral. Black can block the check with 3...Bd7, 3...Nc6 or 3...Nd7. The position after 3...Nc6 can also be reached via the Rossolimo Variation after 1.e4 c5 2.Nf3 Nc6 3.Bb5 d6. Most common is 3...Bd7, when after 4.Bxd7+ Qxd7, White can either play 5.0-0 followed by c3 and d4, or 5.c4 in the style of the Maroczy Bind.

The World Team Variation of the Canal-Sokolsky Attack continues with 5.c4 Nc6 6.Nc3 Nf6 7.0-0 g6 8.d4 cxd4 9.Nxd4 Bg7 10.Nde2 Qe6, forking White's pawns on e4 and c4. This move was suggested by Irina Krush, and played in the Kasparov-The World, 1999 on-line game. Kasparov noted its novelty.

Another possibility for White is 3.c3, intending to establish a pawn center with d4 next move. The most frequent continuation is 3...Nf6 4.Be2, when 4...Nxe4?? loses to 5.Qa4+. White sometimes plays 3.Nc3, which usually transposes to the Open Sicilian after 3...Nf6 4.d4.

2...Nc6 without 3.d4

Rossolimo Variation
1.e4 c5 2.Nf3 Nc6 3.Bb5

The Rossolimo Variation, 3.Bb5, is a well-respected alternative to 3.d4. It is named after Nicolas Rossolimo, and is related to the Moscow Variation. White's usual intention is to play Bxc6, giving Black doubled pawns. Black's major responses are 3...g6 preparing ...Bg7, 3...d6 preparing ...Bd7 (a hybrid line that also arises from the Moscow Variation after 2...d6 3.Bb5+ Nc6), and 3...e6 preparing 4...Nge7. Sergei Rublevsky and Tomas Oral both play this line as well as the Moscow Variation.

3.Nc3 is a common transpositional device for White, who can play 4.d4 or 4.Bb5 next move depending on Black's response. Black sometimes plays 3...e5 to avoid both moves; then 4.Bc4 is considered White's best move. 3.c3 transposes to lines of the Alapin Variation after 3...Nf6 or 3...d5.

2...e6 without 3.d4

White sometimes plays 3.Nc3 just to see what Black will do before making up his mind to play d4. With 3.d3, White plans to develop in King's Indian Attack style with g3 and Bg2; this line was used by Fischer to crush Oscar Panno in a famous game (Fischer-Panno, Buenos Aires 1970). 3.c3 will transpose to lines of the Alapin Variation after 3...Nf6, or the French Defense after 3...d5. 3.b3 intending Bb2 is a rare independent try.


2.Nf3: Black's second move alternatives

After 1.e4 c5 2.Nf3, Black has some rarely played options apart from 2...d6, 2...Nc6 and 2...e6. These include:

  • 2...g6 is the Hyper-Accelerated Dragon or Hungarian Variation, which can transpose to the Dragon or the Accelerated Dragon. Ways for White to prevent this include 3.c3, 3.c4, and 3.d4 cxd4 4.Qxd4, although Black can also meet 3.d4 with 3...Bg7 4. dxc5 Qa5+.

  • 2...a6 is the O'Kelly Variation. The idea is that 3.d4 runs into 3...cxd4 4.Nxd4 Nf6 5.Nc3 e5, when Nb5 is prevented, and Black will equalize by playing ...Bb4 and ...d5 at some point. However, after 3.c3 or 3.c4 it is unclear how 2...a6 has improved Black's position.

  • 2...Nf6 is the Nimzowitsch Variation. It bears some similarity to Alekhine's Defense. White's strongest reply is to chase the knight by 3.e5 Nd5 4.Nc3 and now (a) 4...Nxc3 5.dxc3, when 5...b6?, as Nimzowitsch played and recommended, loses to 6.e6! f6 7.Ne5! or (b) 4...e6 (the main line) 5.Nxd5 exd5 6.d4 Nc6 7.dxc5 Bxc5 8.Qxd5 Qb6 (8...d6 9.exd6 Qb6 is also played) 9.Bc4! Bxf2+ 10.Ke2 0-0 11.Rf1 Bc5 12.Ng5 Nd4+ 13.Kd1 with sharp play favoring White.

  • 2...Qc7 is the Quinteros Variation. It will frequently transpose into a standard line such as the Taimanov Variation or Paulsen Variation, or else White can play 3.c3 in the style of the Alapin Variation, where Black's queen may not be so well placed on c7.

  • 2... f5 is known as the Brussels Gambit, named after Brussels, Belgium. This used to be thought highly dubious, but has been somewhat rehabilitated by 3.exf5 Nh6, known as the Double-Dutch.


White's second move alternatives

To avoid giving Black the wide choice of systems available after 2.Nf3, White can adopt a number of so-called "anti-Sicilian" lines, including:

  • 2.Nc3 can lead to a variety of different systems, depending on White's next move. Lines with 3.g3 are known as the Closed Sicilian; 3.Nf3 usually transposes to the Open Sicilian; and 3.f4 transposes to the Grand Prix Attack (see 2.f4 below). White can also keep his options open with 3. Nge2. Andrew Soltis has dubbed that the "Chameleon System," since White maintains the option of playing a Closed Sicilian with 4.g3 or transposing to a standard Open Sicilian with 4.d4 cxd4 5.Nxd4. Two drawbacks are that (a) the Closed Sicilian lines with an early Nge2 are not very challenging for Black, and (b) if Black plays 2...Nc6 3.Nge2 g6, 4.d4 reaches an Accelerated Dragon where White has lost the option of playing c4, the Maroczy Bind, often considered White's best line. In view of possible transpositions to the main Sicilian variations, Black's reply to 2.Nc3 will depend on what he plays in the Open Sicilian. 2...Nc6 is the most common choice, but 2...e6 and 2...d6 are often played too. The main line of the Closed Sicilian is 2.Nc3 Nc6 3.g3 g6 4.Bg2 Bg7 5.d3 d6, when White's main options are 6.Be3 followed by Qd2 and possibly 0-0-0, and 6.f4 followed by Nf3 and 0-0.

  • 2. c3 is the Alapin Variation or c3 Sicilian. Originally championed by Semyon Alapin at the end of the 19th century, it was revived in the late 1960s by Evgeny Sveshnikov and Evgeny Vasiukov. Nowadays its strongest practitioners include grandmasters Sergei Tiviakov and Eduardas Rozentalis. White aims to set up a classical pawn center with 3.d4, so Black should counter immediately in the center by 2...Nf6 or 2...d5. The line 2...Nf6 3.e5 Nd5 resembles Alekhine's Defense, but the inclusion of the moves c3 and ...c5 is definitely in Black's favor. Now White can play 4.d4 cxd4 5.Nf3, when Black has a choice between 5...e6 and 5...Nc6. 2...d5 3.exd5 Qxd5 4.d4 Nf6 5.Nf3 is the other main line, when Black's main options are 5...e6 and 5...Bg4. In this line, White usually ends up with an isolated queen's pawn after pawns are exchanged on d4. A rarer option on Black's second move is 2...e6, with the aim of transposing to the Advance Variation of the French Defense after 3.d4 d5 4.e5.

  • 2. f4 is the Grand Prix Attack or McDonnell Attack: the latter name stems from the 14th match game played in London in 1834 between Alexander McDonnell and Charles Louis Mahe de La Bourdonnais, won by Black. According to Jeremy Silman and others, Black's best reply is 2...d5 3.exd5 Nf6!, the Tal Gambit, which has caused the immediate 2.f4 to decline in popularity. 3.Nc3, the Toilet Variation (named for its place of discovery) is one way of declining the gambit. Players usually enter the Grand Prix Attack nowadays by playing 2.Nc3 first before continuing 3.f4. The modern main line runs 2.Nc3 Nc6 3.f4 g6 4.Nf3 Bg7. Here White can play the positional 5.Bb5, threatening to double Black's pawns with Bxc6, or the more aggressive 5.Bc4, aiming for a kingside attack. A less common option is 2... e6, as La Bourdonnais played against McDonnell.

  • 2.d4 cxd4 3.c3 is the Smith-Morra Gambit. Declining it is possible, but accepting it by 3...dxc3 is critical. After 4.Nxc3, it is doubtful that White has enough compensation for the pawn. However, it can be dangerous for Black if he is unprepared, as there are many traps to look out for.

  • 2.Ne2 (the Keres Variation), was a favorite of Paul Keres, and has similar ideas to the Chameleon System discussed under 2.Nc3 - White can follow up with 3.d4 with an Open Sicilian, 3.g3 with a Closed Sicilian, or 3.Nbc3, continuing to defer the choice between the two.

  • 2.d3 signals White's intention to develop along King's Indian Attack lines, and usually transposes to the Closed Sicilian.

  • 2.b3 followed by 3.Bb2 is the Snyder Variation, named for USCF master Robert M. Snyder. It has been used occasionally by Nigel Short and is a favorite of Georgian GM Tamaz Gelashvili.

  • 2.g3 (the Steinitz Variation), can transpose to the Closed Sicilian but offers other options such as 2...d5 3.exd5 Qxd5 for Black, and a central buildup with c3 and d4 for White.

  • 2.c4 occasionally leads to positions that resemble lines in the English Opening.

  • 2.b4 is the Wing Gambit. White's idea is 2. b4 cxb4 3. a3, hoping to deflect Black's c-pawn, then dominate the center with an early d4. However, Black can gain an advantage with accurate play. The Wing Gambit is thus generally considered too reckless. GM Joe Gallagher calls it "a forgotten relic, hardly having set foot in a tournament hall since the days of Frank Marshall and Rudolph Spielmann. White sacrifices a pawn for ... well, not a lot."

  • 2.Na3 is an eccentric move recently brought into prominence by GM Vadim Zvjaginsev at the 2005 Russian Chess Championship Superfinal. He used it thrice during the tournament, drawing twice and beating Alexander Khalifman.

  • 2.Bc4 (the Bowlder Attack), though once played at the highest level, is popular today only among club players or beginners who are unfamiliar with the Sicilian and are looking either to attack the weak f7 pawn or to prepare for a quick kingside castle. However, after a move such as 2...e6, Black will soon play ...d5 and open up the center while gaining time by attacking the bishop. Anderssen-Wyvill, London 1851 continued 2..e6 3.Nc3 a6 4.a4 Nc6 5.d3 g6 6.Nge2 Bg7 7.0-0 Nge7 8.f4 0-0 9.Bd2 d5 10.Bb3 Nd4 11.Nxd4, and now Soltis recommends 11...cxd4! 12.Ne2 Bd7!

  • 2.Be2 is the so-called Slow Variation.

  • 2.Qh5, threatening the c-pawn has been played a few times by Hikaru Nakamura, but the move is dubious. Simply 2...Nf6 gives Black a comfortable position after 3.Qxc5 Nxe4, while 3.Qh4 displaces the queen and loses time. Nakamura lost in 23 moves to Andrei Volokitin in 2005, and Neil McDonald criticized the opening experiment as "rather foolish".


ECO codes

The Encyclopaedia of Chess Openings classifies the Sicilian Defense under the codes B20 through B99, giving it more codes than any other opening. In general these guidelines apply:

  • Codes B20 through B29 cover lines after 1.e4 c5 where White does not play 2.Nf3, and lines where White plays 2.Nf3 and Black responds with a move other than 2...d6, 2...Nc6 or 2...e6.

  • Codes B30 through B39 cover the lines beginning 1.e4 c5 2.Nf3 Nc6 that do not transpose into lines that can also begin with 2...d6. The most important variations included here are the Rossolimo, Kalashnikov, Sveshnikov and Accelerated Dragon.

  • Codes B40 through B49 cover the lines beginning 1.e4 c5 2.Nf3 e6, most importantly the Taimanov and Kan variations.

  • Codes B50 through B59 cover the lines after 1.e4 c5 2.Nf3 d6 not covered in codes B60-B99. This includes the Moscow Variation (3.Bb5+), 3.d4 cxd4 4.Qxd4, and lines in the Classical Variation except for the Richter-Rauzer Attack, including the Sozin Attack and the Boleslavsky Variation.

  • Codes B60 through B69 cover the Richter-Rauzer Attack of the Classical Variation.

  • Codes B70 through B79 cover the normal (unaccelerated) Dragon Variation.

  • Codes B80 through B89 cover the Scheveningen Variation.

  • Codes B90 through B99 cover the Najdorf Variation.

This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Sicilian Defense".

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